alpha2003 
The Underworld God of Spamming 
  
 
Joined: 07 Dec 2003 
Posts: 748 
Location: USA 
 
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 Posted:
Thu Feb 19, 2004 8:33 pm | 
 
 
 
EARLY CONFLICTS This period in human history is characterized by a series of 
 
wars between various governments and factions in our Solar System. Conflicts 
 
of particular historical importance include the Jovian Moon Campaign, The 
 
Rain Forest Wars, and a series of clashes on Mars. 
 
 
2164: INTERPLANETARY WAR 
 
UN-sponsored military forces begin a pattern of massive buildups, 
 
culminating in the first real interplanetary war. After the successful 
 
Marine deployment on Mars, recruitment drives and propaganda tactics 
 
strongly bolster UNSC (UN Space Command) forces. UN forces defeat Koslovic 
 
(supporters of rabid Communist hard-liner Vladimir Koslov) and Frieden (a 
 
resurgence of fascism) forces on Earth, then begin a systematic and 
 
dedicated drive to crush their remnants on the various planets they hold 
 
throughout the system. At the conclusion, Frieden and Koslovic forces are 
 
defeated, in the face of a massive, unified and very powerful UN military. 
 
 
2170: EXPANSION 
 
The next 120 years is characterized by a period of restructuring as a 
 
unified Earth government is formed. Now, the victors must deal with a 
 
less-obvious, but equally serious threat: overpopulation and a massive 
 
military with no enemy to fight. In the postwar period, there are massive 
 
population surges and the overpopulation, coupled with the destruction and 
 
famine bred by the Rain Forest Wars, becomes threatening. 
 
 
2291: FASTER THAN LIGHT 
 
A secret team of researchers, physicists and mathematicians develop the 
 
Shaw-Fujikawa Translight Engine, a practical means of propelling spacecraft 
 
across vast interstellar distances. 
 
 
2310: FIRST WAVE 
 
The Earth government unveils the first in a line of colony ships; given 
 
conditions on Earth are deteriorating in the face of overpopulation, 
 
hitching a ride out to a colony becomes a highly attractive option. 
 
Additionally, the Earth government plans to attach military personnel to 
 
each colony, to help better utilize the massive (and expensive) standing 
 
fleets. 
 
Because FTL travel is still fairly new and expensive, colonists and military 
 
personnel face a stringent regimen of physical and mental testing. In 
 
theory, only the best-qualified citizens and soldiers are allowed to 
 
colonize "nearby" worlds. This is the birth of the Inner Colonies; typically 
 
Inner Colonials are-later in the timeline-considered the elite, the best and 
 
brightest. 
 
 
2362: THE ODYSSEY 
 
The Odyssey is launched January 1, 2362. The lead ship in the colony 
 
vessels, the Odyssey-laden with troops and terra forming gear-spearheads the 
 
colonization of a new world. This sparks the first wave of human 
 
colonization. 
 
 
2390: INNER COLONIES 
 
Colonization of the Inner Colonies is fully underway with 210 human-occupied 
 
worlds in various stages of terra forming. 
 
 
2490: THE BIRTH OF THE OUTER COLONIES 
 
Expansion continues at a rapid pace, and by 2490 human space encompasses 
 
800+ worlds throughout the Orion Arm of the Milky Way (ranging from fairly 
 
well-tamed planetary strongholds to tiny hinterland settlements). Outward 
 
expansion continues, and the Inner Colonies become a political and economic 
 
stronghold, though they rely heavily on raw materials supplied by the Outer 
 
Colonies. 
 
During this period, the planet Reach (orbiting Epsilon Eridani, literally on 
 
Earth's front porch) becomes the primary Naval yard, a major producer of 
 
warships and colony vessels, as well as a training ground for covert 
 
operatives and Special Forces. 
 
 
2530: THE COVENANT WAR BEGINS 
 
On April 3, 2530, contact with the Outer Colony, Harvest, is lost. After 
 
failing to re-establish contact with Harvest, the Colonial Military 
 
Administration sends a scout ship, the Argo, to investigate. Contact with 
 
Argo is subsequently lost after arriving in the Harvest system. 
 
The CMA dispatches a battle group to Harvest, consisting of three warships. 
 
The lead ship in the battle group, the Heracles, returns to Reach, badly 
 
damaged and with heavy casualties. The ship's commander reports that an 
 
alien warship with powerful weaponry was present, and had decimated Harvest, 
 
exterminating the colonists (and presumably destroying the Argo). The battle 
 
group engaged the alien warship, and was thoroughly routed. The 
 
Heracles-following the destruction of the other two ships in the 
 
group-jumped out of the system, but due to the damage she had sustained, 
 
took several weeks to make it back to Reach. 
 
The Earth military goes on full alert, and begins making preparations to 
 
move in and retake Harvest. By December, a massive Earth war fleet under 
 
Vice Admiral Preston Cole mobilizes, one of the fastest such mobilizations 
 
of such a large fleet in the history of humankind. 
 
 
2531: THE BATTLE OF HARVEST 
 
Cole's war fleet engages the alien warship responsible for the decimation of 
 
the colony, scoring a victory (though the battle cost Cole two-thirds of his 
 
battle group). Only a last minute tactical inspiration turned the tide of 
 
battle. 
 
After returning to Earth, Cole-promoted to Admiral-learns that a number of 
 
outlying colonies have been destroyed, leaving behind no survivors. Cole 
 
begins to move his fleet around, trying to intercept the invaders. Ground 
 
and ship-to-ship battles begin in earnest, raging throughout the Outer 
 
Colonies. During one ground engagement, Human forces capture one of the 
 
aliens. Before succumbing to his wounds, interrogators learn that the aliens 
 
refer to themselves as "the Covenant" (roughly translated). 
 
 
2535: THE OUTER COLONY MASSACRED 
 
In the course of four short years, Cole's forces are hammered, despite his 
 
excellent leadership and tactical brilliance. It is simply a matter of being 
 
outgunned; Covenant kill ratios tend to top four to one in ship-to-ship 
 
combat. 
 
By 2535, virtually all of the Outer Colony worlds have been destroyed by the 
 
Covenant. The "Cole Protocol" is established by military order: all human 
 
vessels must ensure that Covenant forces do not find Earth. Human ships 
 
must-when forced to withdraw-not move on to an Earth bound vector, even if 
 
that means jumping without proper navigational calculations. If blind jumps 
 
are not possible, the ship's captain must order self-destruction if capture 
 
is imminent. In addition, it is also imperative that the powerful ship A.I. 
 
data cores not fall into Covenant hands, so part of this protocol involves 
 
either the removal or destruction of the ship's A.I. in extreme situations. 
 
 
2536: THE SIEGE OF THE INNER COLONIES 
 
Covenant forces begin to swarm into the Inner Colonies. For several years 
 
the war falls into a pattern: humans win isolated battles, typically during 
 
ground operations, but at a horrible cost. In space combat, the humans are 
 
losing at a precipitous rate, and one by one, the colonies fall. 
 
 
2552 AND BEYOND: HALO 
 
Covenant forces arrive at Reach and obliterate the colony. You (Master 
 
Chief) escape aboard the cruiser Pillar of Autumn and are the only survivor 
 
of your team. 
 
In accordance with the Cole Protocol, the Pillar of Autumn's captain plots a 
 
random, long-distance jump, hoping to lure the Covenant fleet-dangerously 
 
near Earth-away from the human homeworld. 
 
After deactivating the drive, the Pillar of Autumn drops into a distant, 
 
uncharted system. There is a Covenant fleet in the system as well, near a 
 
planet-sized ring-shaped construct, Halo. A brief-and lopsided-battle ensues 
 
and the Pillar of Autumn is severely damaged. An escape craft containing the 
 
surviving humans crashes on the mysterious alien construct. | 
 
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